Jim brought up the question of develop-in-play and develop-at-start gaming styles in the context of immersion in comments a post or two back. He’s called me out twice now, which I suppose means I need to offer some comments on…
As part of our move process, I’ve been going through boxes of old paperwork and files and finding some interesting stuff. One of the things I located was the original notebook I used for recording character information for the Voyagers…
Most people who read here have already seen it, but I thought I should post something that’s really valuable to me right now: FindPlay, a player-finder. I’m fortunate: I found some people to game with before I moved (last week)….
Continuing my trick of referring you elsewhere for interesting information, I note that Paul Tevis, a gamer I know through college alumni circles, has started a gaming-related podcast at Have Games, Will Travel. It also has a feed at havegames_feed,…
The Forge has a good list of gaming theory blogs you should be reading if you’re interested in Forge-style design discussions. A number of the blogs are linked on our sidebar, but others are new to me. The blogs on…
Everybody who reads the Forge has probably already looked at these two threads: [In Nomine] Trailblazing ain’t so much fun after bass playing and Discussion with my GMing Mentor. They’re particularly good, even for those not immersed in Forgespeak (the…
I’ve been mulling this post of Vincent’s on setting and source material as it fits Amber for some long time now. There are a lot of things I could say about House of Cards, my own PBeM, and how it…
This is a topic I’ve been kicking around a lot in various forms on various fora (mostly the Master’s Council) lately. It encompasses questions like “Is it OK for the GM to allow some players to have two characters when…
Tim Hall has a lovely nostalgic post about a game he loved. The game I’m having severe nostalgia fits about right now is Greg Morrow’s old Voyagers Champions game. It wasn’t perfect–no game is–but it was the most successful game…
There’s an interesting thread at the Forge about perpetuating single-sex games and whether that’s good or bad. There’s some talk about all-female groups, which is a gaming variant I’d love to try, and more about all-male groups. One of the…
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