December 17, 2004
Theory Topics Wiki
Doyce Testerman mentions that he's hosting a wiki for RPG theory topics on his site. John Kim has done a bunch of heavy lifting, so it's already well-populated. Ginger-Bob says, "Check it out!"
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June 08, 2004
Digital Rights Management and Role-Playing Games
"Nihil tam munitum quod non expugnari pecuna possit."
(“No place is so strongly fortified that money could not capture it.)
– Marcus Tullius Cicero (106-43 BC)
“Counteracting [intellectual property theft] is like trying to make water not wet; it just doesn’t work.”
-- Bruce Schneier, “Secrets and Lies”
What is Digital Rights Management?
The official definition states thus:
Digital Rights Management (DRM) refers to protecting ownership and copyright of electronic content by restricting what actions an authorized recipient of the media may take with the content. DRM gives content producers, in theory, the ability to securely distribute their electronic media (books, periodicals, photographs, educational media, video, music, etc.) and control the use of that content.
Generally, the idea is to use security and cryptography, not to keep private information private, but to make information public without the fear of unauthorized copying and allowing creators to receive compensation for their creative works. DRM allows a customer to purchase a digital item while the creator still protects their property.
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June 02, 2004
Printing Cost Estimator
Although it is not tuned to the RPG industry, insofar as it does not provide estimates on printing costs for 8.5" by 11" books, John Savage's printing cost estimator may well still be of interest to would-be self-publishers.
(Hm. 1000 copies of a 128-page trade paperback with a 2-color cover would cost around $1,750... but that way lies madness.)
Via Making Light.
