Tonight I sent off a draft of my Nobilis-themed Fiasco playset to a couple of volunteers. I feel productive and virtuous. There are a ton of little and big uncertainties I hope to resolve, the biggest being, Is this So Crazy It Just Might Work or merely spectacularly misconceived? I’ll find out!
Meanwhile, [...]
Cortex Plus!
Cam Banks tells us there will be a big, big license announcement at GenCon, in just a couple of days. Not Dragon Brigade. Bigger.
Happily, I have my sources. So I can confirm that the announcement is actually one of two popular media phenomena:
1. YouTube: The RPG.
Cast: You play [...]
Logan Bonner wrote an “active stats” hack for Leverage. Ryan Macklin wrote a critique of the idea, which cashes out, I think, as, in a system like this, players will find a way to shoehorn in their best stat or GMs will trade that for other trouble, possibly social.
Briefly, the “FAQ [...]
Discussion on the previous post touched on social systems. I’m in the group of gamers who are “over” social “conflict” qua conflict, mechanically speaking. My reasons are close to Malcolm Sheppard’s: it often has the wrong flavor to it, and it’s also often a morally questionable, or downright vile. Treating a marriage proposal as my [...]
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